max renderings
Whenever you have a computer course at a university, there’s always a struggle to make it more than just about being a software jockey. The ultrareal course did a good job straddling the line of teaching us to use the program, 3ds max, but also thinking about different techniques of representation. I used my studio project from the summer as a testing base, both because I wanted some new images and it was convenient.
April 24th, 2009 at 10:41 pm
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